God mode / Daniel H. Wilson -- NPC / Charles Yu -- Respawn / Hiroshi Sakurazaka -- Desert walk / S. R. Mastrantone -- Rat catcher's yellows / Charlie Jane Anders -- 1UP / Holly Black -- Survival horror / Seanan McGuire -- Real / Django Wexler -- Outliers / Nicole Feldringer -- <endgames> / Chris Avellone -- Save me plz / David Barr Kirtley -- The believe box / T. C. Boyle -- Roguelike / Marc Laidlaw -- All of the people in your party have died / Robin Wasserman -- Recoli! / Mickey Neilson -- Anda's game / Cory Doctrow -- Coma Kings / Jessica Barber -- Stats / Marguerite K. Bennett -- Please continue / Chris Kluwe -- Creation screen / Rhianna Pratchett -- The fresh prince of gamma world / Austin Grossman -- Gamer's end / Yoon Ha Lee -- The clockwork soldier / Ken Liu -- Killswitch / Catherynne M. Valente -- Twarrior / Andy Weir -- Select character / Hugh Howey.
Summary:
A groundbreaking anthology of short stories from award-winning writers and game-industry titans who have embarked on a quest to explore what happens when video games and science fiction collide. From text-based adventures to first-person shooters, dungeon crawlers to horror games, these twenty-six stories play with our notion of what video games can be-and what they can become-in smart and singular ways.
This resource is supported by the Institute of Museum and Library Services under the provisions of the Library Services and Technology Act as administered by State Library of Iowa.