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03312cgm a2200697Ia 4500 001 DA57A66E6BF911DEA13FF332A8D7520A 003 SILO 005 20090730151831 007 vd mvaiz| 008 040503p20042001nju051 vleng d 028 42 $a FFH 32924 $b Films for the Humanities & Sciences 040 $a CUY $c CUY $d SILO $d AKP $d ZHY $d IBI $d IOE $d SILO 041 0 $a fre $a jpn $a fre $b eng 043 $a e-fr--- $a n-us-ca $a a-ja--- $a e-fr--- 050 4 $a GV1469.3 $b .V534 2004 082 04 $a 794.8 $b V536, 2004 245 0 $a The video game $h [videorecording] : $b past, present and future / $c La Cinquieme-Mosaique Films ; written by Franco̧is Garçon ; produced by Thomas Schmitt ; directed by Thomas Cazals. 246 1 $i Original title of film: $a Heart of the game 260 $a Princeton, N.J. : $b Films for the Humanities & Sciences, $c c2004. 300 $a 1 videodisc (51 min.) : $b sd., col. with b&w sequences ; $c 4 3/4 in. 538 $a DVD. 546 $a In English, Japanese and French with English voiceovers. 511 1 $a Narrator: Bremner Duthie. 511 0 $a Commentary: Nolan Bushnell, Yoshiko Kawazu, Chris Lee, Loyd Levin. 500 $a Originally produced in 2001. 500 $a Duration given on container: 57 min. 520 $a Traces the history of video games by studying the companies, technologies, and economics that are fueling the industry in Japan, the U.S., and France. It also seeks to understand the driving force behind the video game's phenomenal cultural penetration while offering insights into the rigorous development and aggressive multichannel marketing of games and game consoles. The inevitable convergence of the video game and film industries and the impact of the Internet as a global gaming environment are also considered. 610 20 $a Atari, Inc. $x History. 610 20 $a Squaresoft (Firm) $x History. 610 20 $a SoniÌ Kabushiki Kaisha $x History. 610 20 $a Cryo Interactive Entertainment (Firm) $x History. 610 20 $a Kalisto Entertainment (Firm) $x History. 610 20 $a In Utro (Firm) $x History. 610 20 $a Blizzard Entertainment (Firm) $x History. 610 20 $a Electronic Arts (Firm) $x History. 610 20 $a Ubi Soft Entertainment (Firm) $x History. 610 20 $a LucasArts (Firm) $x History. 650 0 $a Video games $x History. 650 0 $a Video games $x History. $x History. 650 0 $a Video games $x Social aspects. 650 0 $a Computer games $x History. 650 0 $a Computer animation $x History. 650 0 $a Internet games $x Forecasting. 650 0 $a Electronic games industry $z United States $x History. 650 0 $a Electronic games industry $z California $x History. 650 0 $a Electronic games industry $z Japan $x History. 650 0 $a Electronic games industry $z France $x History. 650 0 $a Electronic games industry $x Economic aspects. 700 1 $a Cazals, Thomas. 700 1 $a Duthie, Bremner. 700 1 $a Bushnell, Nolan. 700 1 $a Kawazu, Yoshiko. 700 1 $a Lee, Chris. 700 1 $a Levin, Loyd. 710 2 $a Cinquieme-Mosaique Films. 710 2 $a Films for the Humanities & Sciences (Firm) 941 $a 1 945 $a dvv 952 $l UTAX115 $d 20090708133753.0 956 $a http://locator.silo.lib.ia.us/search.cgi?index_0=id&term_0=DA57A66E6BF911DEA13FF332A8D7520A 994 $a 01 $b IOEInitiate Another SILO Locator Search