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02041aam a2200385Ii 4500 001 B061B22ACF3111EB9A1890BA3BECA4DB 003 SILO 005 20210617010040 008 200217s2020 cauab 000 0 eng d 020 $a 1952119006 020 $a 9781952119002 035 $a (OCoLC)1140723475 040 $a YDX $b eng $e rda $c YDX $d BDX $d OCLCQ $d YDXIT $d OCLCO $d OCLCF $d IBI $d SILO 041 1 $a eng $h ita 050 4 $a HM851 $b .B375 2020 082 04 $a 303.48/33 $2 23 100 1 $a Baricco, Alessandro, $d 1958- $e author. 245 14 $a The game : $b a digital turning point / $c Alessandro Baricco ; translated by Clarissa Botsford. 264 1 $a San Francisco : $b McSweeney's, $c [2020] 300 $a 319 pages ; $c 22 cm 500 $a Translated from the Italian. 505 0 $a Username, Password -- Play -- Maps -- Level up. 520 $a "Fourteen years after the publication of his cult classic I Barbari, Baricco returns in The Game to the topic of change, in a journey that maps out the transformations that the digital revolution has wrought upon the landscape of human experience. From Space Invaders to the PlayStation, from Windows 95 to the conundrum of artificial intelligence, Baricco traces the trajectory of a revolution in the way we think, feel, and communicate - and seeks to discover what it might actually mean for our future." -- Amazon 650 0 $a Information society. 650 0 $a Technological innovations $x Social aspects. 650 0 $a Artificial intelligence $x Social aspects. 650 0 $a Digital media $x Social aspects. 650 7 $a Artificial intelligence $x Social aspects. $2 fast $0 (OCoLC)fst00817279 650 7 $a Digital media $x Social aspects. $2 fast $0 (OCoLC)fst01766776 650 7 $a Information society. $2 fast $0 (OCoLC)fst00972767 650 7 $a Technological innovations $x Social aspects. $2 fast $0 (OCoLC)fst01145049 700 1 $a Botsford, Clarissa, $e translator. 941 $a 1 952 $l OVUX522 $d 20220317020630.0 956 $a http://locator.silo.lib.ia.us/search.cgi?index_0=id&term_0=B061B22ACF3111EB9A1890BA3BECA4DBInitiate Another SILO Locator Search