Introduction / Hazel Gardiner -- Digital creativity : Aesthetics and interactive art / Karen Cham -- A blueprint of bacterial life: can a science-art fusion move the boundaries of visual and audio interpretation? / Elaine Shemilt -- Invisible work: the representation of artistic practice in digital visual culture / Ann-Sophie Lehmann -- Digital spaces : Mapping outside the frame: interactive and locative art environments / Elizabeth Coulter-Smith and Graham Coulter-Smith -- From UNCAGED to cyber-spatialism / Ralf Nuhn -- Digital presence : When presence-absence becomes pattern-randomness: blast theory's Can you see me now? / Maria Chatzichristodoulou [aka maria x] -- The digital image and the pleasure principle: the consumption of realism in the age of simulation / Hamid van Koten -- Digital archive : Digital archiving as an art practice / Dew Harrison -- Preservation of net art in museums / Anne Laforet.
Series:
Computers and the history of art yearbook, 2006; v.3.
This resource is supported by the Institute of Museum and Library Services under the provisions of the Library Services and Technology Act as administered by State Library of Iowa.