The Locator -- [(subject = "Programming languages Electronic computers")]

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02562aam a2200337Ii 4500
001 1F8C3B82F5D511E7B33F7C0497128E48
003 SILO
005 20180110010212
008 161230s2017    caua          001 0 eng d
020    $a 1484226461
020    $a 9781484226469
035    $a (OCoLC)967500987
040    $a BTCTA $b eng $c BTCTA $d BDX $d JRZ $d IAL $d SILO
050  4 $a QA76.73.S95 $b F45 2017
082  4 $a 004.1675 $2 23
100 1  $a Feiler, Jesse, $e author.
245 10 $a Exploring Swift Playgrounds : $b the fastest and most effective way to learn to code and to teach others to use your code / $c Jesse Feiler.
264  1 $a [Berkeley, California?] : $b Apress, $c 2017.
300    $a xiii, 192 pages : $b illustrations ; $c 23 cm.
500    $a Includes index.
505 0  $a Introducing Swift playgrounds -- Creating a simple Swift playground on Xcode -- Looking at Swift basics for playgrounds -- Editing playgrounds on macOS -- Editing playgrounds on iOS -- Entering data and viewing results in Swift playgrounds -- Adding resources and source code to playgrounds -- Using touch gestures in interactive playgrounds -- Building a complex playground.
520    $a Learn how to build playgrounds so you can test your code, syntax, and ideas quickly. You can even learn from playgrounds built by others or build playgrounds to teach. And the playgrounds you build and use on your Mac and on your iPad are automatically shared using your Apple ID. Exploring Swift Playgrounds shows you how to use playgrounds to try out your basic app design ideas to see what they look like and how they behave. It doesn't matter if you can't remember a pesky little bit of syntax. Rather than look it up, you can try it out in a playground. More and more of the APIs are now available through playgrounds, so that you can do more than ever before. Going beyond print, the Swift Playgrounds book tool allows for immersive experiences for users learning code, organization processes, and anything else that can be described in the rich (and free) authoring tools provided by Apple. All of which you can learn how to use in Exploring Swift Playgrounds.
650  0 $a Swift (Computer program language)
630 00 $a iOS (Electronic resource)
650  0 $a Computer programs $x Testing.
650  0 $a Computer programs $x Correctness.
650  0 $a Programming languages (Electronic computers)
650  0 $a Application software $x Development.
941    $a 1
952    $l OVUX522 $d 20191213014414.0
956    $a http://locator.silo.lib.ia.us/search.cgi?index_0=id&term_0=1F8C3B82F5D511E7B33F7C0497128E48

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