211 records matched your query
01514aam a2200361 i 4500 001 32DFBBE61BE411EA82BF083097128E48 003 SILO 005 20191211010111 007 n 008 190922s2020||||||||||||||||||||||||eng|u 010 $a 2018059117 020 $a 1543571514 020 $a 9781543571516 040 $d TxAuBib $e rda $d SILO 100 1 $a Schwartz, Heather E. 245 14 $a The basics of game design / $c by Heather E. Schwartz. 264 1 $a North Mankato, Minnesota : $b Capstone Press a Capstone imprint, $c 2020. 300 $a 32 pages : $b color illustrations ; $c 24 cm. 490 1 $a Video game revolution 504 $a Includes bibliographical references (p. 31) and index. 505 $a Collecting ideas -- Putting it on paper -- Getting focused -- Learning more. 520 $a Video games with in-depth worlds and advanced designs didn't just happen overnight. Each took years of planning and hard work. But every game designer started where you are now. find out how you can make a successful game design. 521 8 $a Reading level: Grades 3-4. 521 8 $a Interest level: Grades 3-9. 541 $d 20191001. 650 7 $a Video games $x Design. 650 7 $a Video games $x Vocational guidance. $x Vocational guidance. 830 $a Video game revolution. 941 $a 3 952 $l YEPF572 $d 20231012020130.0 952 $l TDPH826 $d 20200208011534.0 952 $l HPPD845 $d 20191211015015.0 956 $a http://locator.silo.lib.ia.us/search.cgi?index_0=id&term_0=32DFBBE61BE411EA82BF083097128E48Initiate Another SILO Locator Search