Includes bibliographical references (p. 173-186) and index.
Contents:
10. Index. 1. Violent video games : background and content -- 2. Effects of exposure to violent entertainment media -- 3. The general aggression model -- pt. 2. New studies -- 4. Study 1 : Experimental study of violent video games with elementary school and college students -- 5. Study 2 : Correlational study with high school students -- 6. Study 3 : Longitudinal study with elementary school students -- 7. Risk factor illustrations -- pt. 3. General discussion (What does it all mean?) -- 8. New findings and their implications -- 9. Interpretations and public policy -- 10. Reducing violent video game effects -- Appendix 1 : Best practices coding -- Appendix 2 : Video game ratings -- References -- Index.
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