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Title:
From Pac-Man to pop music : interactive audio in games and new media / [edited by] Karen Collins.
Publisher:
Ashgate,
Copyright Date:
c2007
Description:
xv, 207 p. : ill. ; 24 cm.
Subject:
Video game music--History and criticism.
Popular music--History and criticism.
Computermuziek.
Computerspellen.
Audiovisuele middelen.
Other Authors:
Collins, Karen, 1973-
Notes:
Includes bibliographical references (p. [189]-202) and index.
Contents:
Industries and Synergies. The new MTV? : electronic arts and playing music / Holly Tessler ; Marketing music through computer games : the case of Poets of the Fall and Max Payne 2 / Antti-Ville Kärjä -- Ringtones and mobile phones. Could ringtones be more annoying? / Peter Drescher ; Indeterminate adaptive digital audio for games on mobiles / Agnès Guerraz and Jacques Lemordant -- Instruments and interactions. Theoretical approaches to composing dynamic music for games / Jesper Kaae ; Realising groundbreaking adaptive music : Tim van Geelen ; The composition-instrument : emergence, improvisation, and interaction in games and new media / Norbert Herber -- Techniques and technologies. Dynamic range : subtlety and silence in video game sound / Rob Bridgett ; An introduction to granular synthesis in video games / Leonard Paul -- Audio and audience. Chip music : low tech data music sharing / Anders Carlsson ; Left in the dark : playing computer games with the sound turned off / Kristine Jørgensen ; Music theory in music games / Peter Shultz.
Series:
Ashgate popular and folk music series
ISBN:
075466211X (pbk. : alk. paper)
9780754662112 (pbk. : alk. paper)
0754662004 (alk. paper)
9780754662006 (alk. paper)
LCCN:
2007033749
Locations:
UDAX314 -- Charles C. Myers Library (Dubuque)
OVUX522 -- University of Iowa Libraries (Iowa City)

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