17 records matched your query
01926aam a2200349 i 4500 001 0E72A2CA790911E8B173990E97128E48 003 SILO 005 20180626011932 007 n 008 161202s2018||||||||||||||||||||||||eng|u 010 $a 2016052546 020 $a 1682821846 020 $a 9781682821848 035 $a (OCoLC)965445961 040 $d TxAuBib $e rda $d SILO 100 1 $a Watson, Stephanie, $d 1969- 245 1 $a Video game designer / $c by Stephanie Watson. 264 1 $a San Diego, CA : $b ReferencePoint Press, $c 2018. 300 $a 62 pages : $b illustrations ; $c 24 cm. 490 1 $a Cutting-edge careers (ReferencePoint Press) 504 $a Includes bibliographical references and index. 505 $a What does a video game designer do? -- How do you become a video game designer? -- What skills and personal qualities matter -- What is it like to work as a video game designer? -- Advancement and other job opportunities -- What does the future hold for video game designers? 520 $a "The popularity of video games has exploded in recent years, and new technologies like virtual reality have transformed gaming into a multi-billion dollar industry, creating numerous career opportunities. This book provides and overview the video game designer career path, including the salaries, job prospects, and viewpoints of industry leaders." -- $c (Source of summary not specified.) 521 2 $a Grades 9 to 12. 541 $d 20180314. 650 $a Video games industry $x Vocational guidance $v Juvenile literature. 650 $a Video games $x Vocational guidance $x Vocational guidance $v Juvenile literature. 655 7 $a Computer games $x Vocational guidance $x Vocational guidance $v Juvenile literature. 830 $a Cutting-edge careers (ReferencePoint Press.) 941 $a 1 952 $l YFPC572 $d 20221022013218.0 956 $a http://locator.silo.lib.ia.us/search.cgi?index_0=id&term_0=0E72A2CA790911E8B173990E97128E48Initiate Another SILO Locator Search