PART I. Fundamentals. Introduction to Windows Mixed Reality -- Development tools -- Configuring the development environment, emulators, and hardware -- PART II. Developing 2D UWP apps. UWP basics -- Media controls -- Microsoft cognitive services -- Communicating with devices -- PART III. Developing 3D apps. 3D graphics fundamentals -- Unity basics -- Physics and scripting -- Animations and navigation -- Understanding HoloLens-specific features -- An AI-powered 3D app -- Attaching holograms to real objects with Vuforia -- UrhoSharp.
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