The Locator -- [(subject = "Computer games--Programming")]

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Author:
Parker, J. R. (Jim R.), 1955-
Title:
Game development using Python / James R. Parker.
Publisher:
Mercury Learning and Information,
Copyright Date:
2019
Description:
xviii, 301 pages : black and white illustrations ; 24 cm. + 1 CD-ROM (4 3/4 in.)
Subject:
Computer games--Programming.
Python (Computer program language)
Contents:
Games -- Introduction to how games work -- Graphics and images -- The game loop -- Game AI: collisions -- Navigation and control -- Sound -- C2H6O jest boat race -- Animation -- C2H6O - final steps -- Networking.
Summary:
"This book will guide you through the basic game development process using Python, covering game topics including graphics, sound, artificial intelligence, animation, game engines, etc. Real games are created as you work through the text and significant parts of a game engine are built and made available for download. The companion disc contains all of the resources described in the book, e.g. example code, game assets, video/sound editing software, and color figures. Instructor resources are available for use as a textbook." -- Provided by publisher.
ISBN:
1683921801
9781683921806
OCLC:
(OCoLC)1083782002
Locations:
OVUX522 -- University of Iowa Libraries (Iowa City)
GDPF771 -- Urbandale Public Library (Urbandale)

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