The Locator -- [(subject = "Violence in video games")]

15 records matched your query       


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01546aam a2200361 a 4500
001 93E5E7220AF111E39305B8A1DAD10320
003 SILO
005 20200118010508
008 120810s2013    cau    j b    001 0 eng  
010    $a 2012031924
020    $a 1601524900 (hbk.)
020    $a 9781601524904 (hbk.) :
035    $a (OCoLC)806221733
040    $a DLC $b eng $c DLC $d OCLCO $d YDXCP $d BTCTA $d FOLLT $d IK2 $d SILO
042    $a pcc
050 00 $a GV1469.34.V56 $b N48 2013
082 00 $a 794.8 $2 23
100 1  $a Netzley, Patricia D.
245 10 $a How does video game violence affect society? / $c by Patricia D. Netzley.
260    $a San Diego, CA : $b ReferencePoint Press, $c 2013.
263    $a 1301
300    $a 96 p. : $b col. ill. ; $c 24 cm.
490 1  $a In controversy
504    $a Includes bibliographical references and index.
505 0  $a What are the origins of the violent video game controversy? -- Do violent video games encourage violent acts? -- Do violent video games promote anti-social behavior? -- Do violent video games encourage addictive behavior? -- Should the sale of violent video games be restricted?
650  0 $a Violence in video games $v Juvenile literature.
650  0 $a Video games $x Social aspects $v Juvenile literature.
650  0 $a Video games $x Psychological aspects $v Juvenile literature.
650  0 $a Violence $v Juvenile literature.
830  0 $a In controversy.
941    $a 1
952    $l PYAX423 $d 20191001012551.0
956    $a http://locator.silo.lib.ia.us/search.cgi?index_0=id&term_0=93E5E7220AF111E39305B8A1DAD10320

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