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Title:
Museums in a digital age / edited by Ross Parry.
Publisher:
Routledge,
Copyright Date:
2010
Description:
xviii, 478 p. ; 26 cm.
Subject:
Museums--Technological innovations.
Cultural property--Digitization.
Digital media
Digital preservation
Museums--Data processing
Museums--Collection management
Museums--Curatorship.
Geschichte 1990-2009
Other Authors:
Parry, Ross
Notes:
Includes bibliographical references and index.
Contents:
The practice of digital heritage and the heritage of digital practice / Ross Parry -- A brief history of museum computerization / David Williams -- The changing role of information professionals in museums / Andrew Roberts -- What is information in the museum context? / Elizabeth Orna and Charles Pettitt -- The world of (almost) unique objects / Robert Chenhall and David Vance -- Standards for networked cultural heritage / David Bearman -- Database as symbolic form / Lev Manovich -- The museum as information utility / George F. MacDonald and Stephen Alsford -- Museum collections, documentation and shifting knowledge paradigms / Fiona Cameron -- Semantic dissonance : do we need (and do we understand) the semantic Web? / Ross Parry, Nick Poole and Jon Pratty -- Building a universal digital memory / Pierre L©♭vy -- On the origins of the virtual museum / Erkki Huhtamo -- From Malraux's imaginary museum to the virtual museum / Antonio M. Battro --
Virtual spaces and museums / Andrea Bandelli -- The virtual visit : towards a new concept for the electronic science centre / Roland Jackson -- Empowering the remote visitor : supporting social museum experiences among local and remote visitors / Areti Galani and Matthew Chalmers -- Museums outside walls : mobile phones and the museum in the everyday / Konstantinos Arvanitis -- Access to digital heritage in Africa : bridging the digital divide / Lorna Abungu -- My dream of an accessible Web culture for disabled people / Kevin Carey -- My dream of an accessible Web culture for disabled people : a re-evaluation / Kevin Carey -- Implementing a holistic approach to E-learning accessibility / Brian Kelly, Lawrie Phipps and Caro Howell -- Usability evaluation for museum websites / Daniel Cunliffe, Efmorphia Kritou and Douglas Tudhope -- Culture as a driver of innovation / Ranjit Makkuni -- The Web and the unassailable voice / Peter Walsh --
When the object is digital : properties of digital surrogate objects and implications for learning / Olivia C. Frost -- Learning by doing and learning through play : an exploration of interactivity in virtual environments for children / Maria Roussou -- Interactivity and collaboration : new forms of participation in museums, galleries and science centres / Christian Heath and Dirk Vom Lehn -- Visitors' use of computer exhibits : findings from five gruelling years of watching visitors getting it wrong / Ben Gammon -- Museums and virtuality / Klaus M©ơller -- When all you've got is 'the real thing' : museums and authenticity in the networked world / Jennifer Trant -- Authenticity and integrity in the digital environment : an exploratory analysis of the central role of trust / Clifford Lynch -- Why museums matter / Marc Pachter -- Defining the problem of our vanishing memory : background, current status, models for resolution / Peter Lyman and Howard Besser --
Curating new media / Matthew Gansallo -- Managing new technology projects in museums and galleries / Matthew Stiff -- Rationale for digitization and preservation / Paul Conway -- 'Speaking for themselves' : new media and 'making the modern world' / Frank Colson and Jean Colson -- The evaluation of museum multimedia applications : lessons from research / Maria Economou -- A survey on digital cultural heritage initiatives and their sustainability concerns / Diane M. Zorich -- Making the total museum possible / Tomislav ¿ola -- Museums in the information era : cultural connectors of time and space / Manuel Castells -- The shape of things to come : museums in the technological landscape / Simon J. Knell -- Digital heritage and the rise of theory in museum computing / Ross Parry.
Summary:
"The influence of digital media on the cultural heritage sector has been pervasive and profound. Today museums are reliant on new technology to manage their collections. They collect digital as well as material objects. New media is embedded within their exhibition spaces. And their activity online is as important as their physical presence on site." "However, 'digital heritage' (as an area of practice and as a subject of study) does not exist in one single place. Its evidence base is complex, diverse and distributed, and its content is available through multiple channels, on varied media, in myriad locations and in different genres of writing." "It is this diaspora of material and practice that this Reader is intended to address. With over forty chapters (by some fifty authors and co-authors), from around the world, spanning over twenty years of museum practice and research, this volume acts as an aggregator drawing selectively from a notoriously distributed network of content. Divided into seven parts (on information, spaces, access, interpretation, objects, delivery and futures), this book presents a series of cross-sections through the body of digital heritage literature, each revealing how a different aspect of curatorship and museum provision has been informed, shaped or challenged by computing." --BOOK JACKET.
Series:
Leicester readers in museum studies
ISBN:
041540262X (pbk.)
9780415402620 (pbk.)
0415402611 (hbk.)
9780415402613 (hbk.)
OCLC:
(OCoLC)426065874
LCCN:
2009026979
Locations:
USUX851 -- Iowa State University - Parks Library (Ames)

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This resource is supported by the Institute of Museum and Library Services under the provisions of the Library Services and Technology Act as administered by State Library of Iowa.