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01548aam a2200313 4500 001 DC5C11640F2F11EE890B044E24ECA4DB 003 SILO 005 20230620010037 008 200309s2020||||||||||||||||||||||||eng|u 020 $a 1663655111 020 $a 9781663655110 040 $d TxAuBib $d SILO 100 1 $a Korman, Gordon, $e author. 245 1 $a War stories. 264 1 $a New York : $b Scholastic Press, $c 2020. 300 $a 231 pages ; $c 22 cm. 520 $a Twelve-year-old Trevor Firestone loves playing war-based video games and he idolizes his great-grandfather Jacob who came home from World War II a celebrated hero; now ninety-three Jacob wants to retrace his journey in memory and reality and return to the small French village that his unit liberated, and Trevor is going with him--but not everyone in the town want Jacob to come, and Trevor is going to learn an important lesson: real war is not a video game, and valor and heroism can be very murky concepts. -- $c (source of summary not specified.) 521 $a Ages 9-11. 541 $d 20230424. 650 $a Great-grandfathers $v Young adult fiction. 650 $a Veterans $v Young adult fiction. 650 7 $a Heroes $v Young adult fiction. 650 7 $a World War (1939-1945) $x Campaigns $z France $v Young adult fiction. 650 $a Secrecy $v Young adult fiction. 655 7 $a War fiction. 941 $a 2 952 $l A2PD787 $d 20231031011150.0 952 $l VTPD454 $d 20230620012349.0 956 $a http://locator.silo.lib.ia.us/search.cgi?index_0=id&term_0=DC5C11640F2F11EE890B044E24ECA4DBInitiate Another SILO Locator Search