The Locator -- [(subject = "Video games--Design--Juvenile literature")]

31 records matched your query       


Record 27 | Previous Record | Long Display | Next Record
01716aam a22003138i 4500
001 6BF3CC5C0BE511E4AB24B5DFDAD10320
003 SILO
005 20190815012642
008 131108s2014    mnu    j      001 0deng  
010    $a 2013026975
020    $a 1467724580
020    $a 9781467724586
040    $a DLC $b eng $c DLC $e rda $d DLC $d NjBwBT $d SILO
042    $a pcc
100 1  $a Suen, Anastasia.
245 10 $a Alternate reality game designer Jane McGonigal / $c Anastasia Suen.
260    $a Minneapolis : $b Lerner Publications Company, $c [2014]
300    $a 32 pages : $b color illustrations ; $c 24 cm.
490 0  $a Stem trailblazer bios.
520    $a McGonigal started creating alternate reality games (ARGs), which may be based online but take place mainly in the real world. She enjoys challenging others to engage in modern issues and to work together, as in her game World Without Oil and in The Lost Ring, which she created for the 2008 Summer Olympics. McGonigal was named one of the world's top innovators by MIT's Technology Review, and her 2010 TED Talk, ""Gaming Can Make a Better World,"" is one of the most-watched of all time. But how did she get there? Find out how she developed her passion for games to become the public face of game design."
500    $a Includes index.
650  0 $a Computer games $x Programming $v Juvenile literature.
650  0 $a Video games $x Design $v Juvenile literature.
650  0 $a Video games $x Social aspects $v Juvenile literature.
600 10 $a McGonigal, Jane $v Juvenile literature.
941    $a 2
952    $l DPPE403 $d 20240611023949.0
952    $l SUPC124 $d 20160323022217.0
956    $a http://locator.silo.lib.ia.us/search.cgi?index_0=id&term_0=6BF3CC5C0BE511E4AB24B5DFDAD10320

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